Playstyle
45 games
Playstyle radar
45 gamesCompared with Diamond supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
45 gamesAggressionStart here
First blood rate
0% vs 4% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Gold / min
331 vs 310
71 of 100 against supports, and it matters: the better half of Diamond supports wins 69% of games, the other half 27%.
Damage / min
546 vs 351
81 of 100 against supports, and it matters: the better half of Diamond supports wins 52% of games, the other half 44%.
Kill participation
60% vs 55%
81 of 100 against supports, and it matters: the better half of Diamond supports wins 51% of games, the other half 45%.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, survivability leads at 62 of 100, built on 9% time spent dead and 0.21 deaths a minute. Aggression trails at 42, with 0.5 solo kills a game.
Among supports
Diamond supports with above-median first blood rate win 52% of games; below it, 47%.
In your wins 8%, in your losses 10% · 25W 20L