Playstyle
27 games
Playstyle radar
27 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
27 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for top laners. The strengths below are where the margin is widest.
Strengths
Epic monsters / game
1.5 vs 0.8
96 of 100 against top laners, and it matters: the better half of Emerald top laners wins 68% of games, the other half 32%.
Objective damage / min
547 vs 406
81 of 100 against top laners, and it matters: the better half of Emerald top laners wins 71% of games, the other half 27%.
Kills / min
0.27 vs 0.20
75 of 100 against top laners, and it matters: the better half of Emerald top laners wins 62% of games, the other half 36%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 64 of 100, built on 0.94 vision score a minute and 2.5 wards cleared a game. Farming trails at 43, with 6.9 CS a minute.
Among top laners