Playstyle
46 games
Playstyle radar
46 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
46 gamesAggressionStart here
Solo kills / game
1.3 vs 1.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Damage
Damage / min
783 vs 861 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Control wards / game
0.2 vs 0.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
CS / min
7.9 vs 7.3
75 of 100 against mid laners, and it matters: the better half of mid laners wins 56% of games, the other half 44%.
CS at 10 min
83.5 vs 75.1
88 of 100 against mid laners, and it matters: the better half of mid laners wins 54% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, farming leads at 62 of 100, built on 74.0 CS at 10 min and 7.6 CS a minute. Vision trails at 41, with 0.4 control wards a game.
Among mid laners
mid laners with above-median solo kills a game win 63% of games; below it, 44%.
In your wins 1.2, in your losses 1.3 · 21W 25L
mid laners with above-median damage a minute win 61% of games; below it, 39%.
In your wins 794, in your losses 802 · 21W 25L
mid laners with above-median control wards a game win 53% of games; below it, 47%.
In your wins 0.8, in your losses 0.1 · 21W 25L