Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
77
of 100
Damage
Damage per minute and share of the team's damage
84
of 100
Farming
CS pace, gold income and early-lane farm
68
of 100
Vision
Vision score, control wards and ward clears
83
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
60 gamesObjectivesStart here
Epic monsters / game
1.4 vs 2.5 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
587 vs 826 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Turret plates / game
8.2 vs 3.8
100 of 100 against Zed players, and it matters: the better half of Zed junglers wins 72% of games, the other half 24%.
Damage / min
1177 vs 859
100 of 100 against Zed players, and it matters: the better half of Zed junglers wins 56% of games, the other half 38%.
Solo kills / game
4.5 vs 1.7
100 of 100 against Zed players, and it matters: the better half of Zed junglers wins 56% of games, the other half 39%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 84 of 100, built on 1031 damage a minute and 26% team damage share. Objectives trails at 58, with 1.8 epic monsters a game.
Among junglers
Zed junglers with above-median epic monsters a game win 77% of games; below it, 22%.
This season, in your wins 2.4, in your losses 0.8 · 48W 32L
Zed junglers with above-median objective damage a minute win 77% of games; below it, 17%.
This season, in your wins 936, in your losses 363 · 48W 32L