Playstyle
18 games
Playstyle radar
18 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Objective Taker
Plays for dragons, towers and plates.
Objectives carries this profile at 72 of 100, built on 164 objective damage a minute and 2.1 epic monsters a game. Aggression trails at 51, with 0% first blood rate. For a Nami player that is the expected shape: against other Nami players, aggression sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Utility
Healing, shielding, lockdown and saves for allies
61
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100