Playstyle
21 games
Playstyle radar
21 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
21 gamesFarmingStart here
CS / min
7.3 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Objectives
Epic monsters / game
1.0 vs 1.3 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Kills / min
0.42 vs 0.25
100 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Damage / min
1153 vs 859
100 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Gold / min
527 vs 482
81 of 100 against bot laners, and it matters: the better half of bot laners wins 71% of games, the other half 29%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, damage leads at 60 of 100, built on 1006 damage a minute and 22% team damage share. Vision trails at 34, with 2.2 wards cleared a game.
Among bot laners
bot laners with above-median CS a minute win 59% of games; below it, 41%.
bot laners with above-median control wards a game win 55% of games; below it, 48%.
bot laners with above-median epic monsters a game win 76% of games; below it, 33%.