Playstyle
16 games
Playstyle radar
16 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
16 gamesDamageStart here
Damage / min
723 vs 856 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
7.2 vs 7.5 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.0 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Epic monsters / game
2.3 vs 1.4
94 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 76% of games, the other half 31%.
Turret plates / game
12.1 vs 9.2
84 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 78% of games, the other half 22%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 71 of 100, built on 2.1 epic monsters a game and 12.6 turret plates a game. Damage trails at 28, with 21% team damage share.
Among bot laners
Platinum bot laners with above-median damage a minute win 62% of games; below it, 37%.
Platinum bot laners with above-median CS a minute win 57% of games; below it, 42%.
Platinum bot laners with above-median control wards a game win 53% of games; below it, 48%.