Playstyle
22 games
Playstyle radar
22 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
85
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
77
of 100
What to work on
22 gamesVisionStart here
Wards cleared / game
1.4 vs 2.0 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
Solo kills / game
1.7 vs 2.0 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Vision score / min
0.65 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Damage / min
1049 vs 860
86 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
Deaths / min
0.16 vs 0.21
84 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 66% of games, the other half 29%.
Epic monsters / game
1.4 vs 0.9
78 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 75% of games, the other half 38%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 84 of 100, built on 81.5 CS at 10 min and 8.1 CS a minute. Vision trails at 33, with 0.62 vision score a minute.
Among mid laners
Diamond mid laners with above-median wards cleared a game win 52% of games; below it, 45%.
In your wins 1.8, in your losses 1.0 · 12W 10L
Diamond mid laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 3.5, in your losses 1.1 · 12W 10L
Diamond mid laners with above-median vision score a minute win 52% of games; below it, 44%.
In your wins 0.62, in your losses 0.63 · 12W 10L