Playstyle
32 games
Playstyle radar
32 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
32 gamesFarmingStart here
CS / min
6.5 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
382 vs 422 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Objective damage / min
284 vs 357 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Epic monsters / game
1.3 vs 0.7
88 of 100 against Renekton players, and it matters: the better half of Renekton top laners wins 68% of games, the other half 34%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 49 of 100, built on 0.22 deaths a minute and 12% time spent dead. Farming trails at 30, with 6.4 CS a minute.
Among top laners
Renekton top laners with above-median CS a minute win 59% of games; below it, 41%.
In your wins 6.6, in your losses 6.2 · 14W 18L
Renekton top laners with above-median gold a minute win 70% of games; below it, 29%.
In your wins 406, in your losses 351 · 14W 18L
Renekton top laners with above-median objective damage a minute win 72% of games; below it, 27%.
In your wins 402, in your losses 158 · 14W 18L