Playstyle
45 games
Playstyle radar
45 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
41
of 100
Damage
Damage per minute and share of the duo's damage
38
of 100
Frontline
Damage soaked and mitigated for the duo
51
of 100
Utility
Healing and shielding for the duo
66
of 100
Control
Crowd control uptime and immobilizations
35
of 100
Mechanics
Skillshots landed and dodged
48
of 100
What to work on
45 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1258 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
CC seconds / min
1.8 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
26.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 66 of 100, built on 140 ally heal + shield a minute and 140 heals + shields a minute. Control trails at 35, with 26.0 immobilizations a game.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1763, in your losses 951 · 17W 28L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.6, in your losses 1.2 · 17W 28L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 39.8, in your losses 17.6 · 17W 28L