Playstyle
32 games
Playstyle radar
32 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
32 gamesObjectivesStart here
Turret plates / game
2.2 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Vision
Vision score / min
0.67 vs 0.94 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Epic monsters / game
2.2 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 54 of 100, built on 14.2 CS at 10 min and 4.9 CS a minute. Objectives trails at 30, with 3.2 turret plates a game.
Among junglers
Emerald junglers with above-median turret plates a game win 76% of games; below it, 26%.
In your wins 4.2, in your losses 2.4 · 15W 17L
Emerald junglers with above-median vision score a minute win 54% of games; below it, 44%.
In your wins 1.78, in your losses 0.99 · 15W 17L
Emerald junglers with above-median epic monsters a game win 83% of games; below it, 29%.
In your wins 1.9, in your losses 1.2 · 15W 17L