Playstyle
29 games
Playstyle radar
29 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
20
of 100
Damage
Damage per minute and share of the duo's damage
44
of 100
Frontline
Damage soaked and mitigated for the duo
44
of 100
Utility
Healing and shielding for the duo
22
of 100
Control
Crowd control uptime and immobilizations
35
of 100
Mechanics
Skillshots landed and dodged
48
of 100
What to work on
29 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Damage
Damage / min
1375 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Utility
Ally heal + shield / min
10 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Contender
No axis stands out above the field.
Among Arena players, mechanics leads at 48 of 100, built on 3.7 skillshots dodged a minute and 0.7 skillshots hit a minute. Placement trails at 20, with 4.1 average placement.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.7, in your losses 1.5 · 10W 19L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 2041, in your losses 1024 · 10W 19L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 3, in your losses 13 · 10W 19L