Playstyle
25 games
Playstyle radar
25 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
25 gamesFarmingStart here
CS at 10 min
64.2 vs 71.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.59 vs 0.81 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 56 of 100, built on 457 objective damage a minute and 0.9 epic monsters a game. Vision trails at 14, with 0.57 vision score a minute.
Among top laners
Darius top laners with above-median CS at 10 min win 55% of games; below it, 45%.
In your wins 64.9, in your losses 62.8 · 15W 10L
Darius top laners with fewer deaths a minute than the median win 68% of games; with more, 31%.
In your wins 0.20, in your losses 0.28 · 15W 10L
Darius top laners with above-median vision score a minute win 53% of games; below it, 47%.
In your wins 0.58, in your losses 0.56 · 15W 10L