Playstyle
31 games
Playstyle radar
31 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
31 gamesAggressionStart here
Solo kills / game
0.8 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.15 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Turret plates / game
6.8 vs 8.2 typical
Push for plates after a won trade instead of resetting.
Strengths
Deaths / min
0.16 vs 0.19
73 of 100 against Viktor players, and it matters: the better half of Viktor mid laners wins 69% of games, the other half 31%.
Time spent dead
8% vs 10%
71 of 100 against Viktor players, and it matters: the better half of Viktor mid laners wins 66% of games, the other half 34%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 77 of 100, built on 8% time spent dead and 0.17 deaths a minute. Aggression trails at 22, with 0.7 solo kills a game.
Among mid laners
Viktor mid laners with above-median solo kills a game win 62% of games; below it, 42%.
In your wins 0.9, in your losses 0.5 · 13W 18L
Viktor mid laners with above-median kills a minute win 66% of games; below it, 34%.
In your wins 0.19, in your losses 0.09 · 13W 18L
Viktor mid laners with above-median turret plates a game win 79% of games; below it, 23%.
In your wins 11.8, in your losses 3.4 · 13W 18L