Playstyle
36 games
Playstyle radar
36 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
21
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
79
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
What to work on
36 gamesDamageStart here
Damage / min
590 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
428 vs 462 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.21 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.17 vs 0.20
73 of 100 against junglers, and it matters: the better half of junglers wins 74% of games, the other half 26%.
Vision score / min
1.17 vs 0.96
75 of 100 against junglers, and it matters: the better half of junglers wins 55% of games, the other half 45%.
Control wards / game
5.2 vs 1.7
94 of 100 against junglers, and it matters: the better half of junglers wins 52% of games, the other half 48%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 80 of 100, built on 5.9 control wards a game and 1.49 vision score a minute. Damage trails at 19, with 15% team damage share.
Among junglers
junglers with above-median damage a minute win 60% of games; below it, 40%.
In your wins 625, in your losses 504 · 12W 24L
junglers with above-median gold a minute win 71% of games; below it, 29%.
In your wins 447, in your losses 390 · 12W 24L
junglers with above-median kills a minute win 65% of games; below it, 35%.
In your wins 0.23, in your losses 0.16 · 12W 24L