Playstyle
56 games
Playstyle radar
56 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
56 gamesDamageStart here
Damage / min
708 vs 768 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
1.2 vs 1.6 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Objective damage / min
1081 vs 864
78 of 100 against Kayn players, and it matters: the better half of Kayn junglers wins 79% of games, the other half 20%.
Turret plates / game
5.8 vs 4.0
75 of 100 against Kayn players, and it matters: the better half of Kayn junglers wins 74% of games, the other half 25%.
CS at 10 min
5.4 vs 3.2
86 of 100 against Kayn players. Keep it; it is part of how the games get won.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 63 of 100, built on 6.5 turret plates a game and 899 objective damage a minute. Vision trails at 24, with 1.9 wards cleared a game.
Among junglers
Kayn junglers with above-median damage a minute win 60% of games; below it, 39%.
In your wins 714, in your losses 651 · 26W 30L
Kayn junglers with above-median solo kills a game win 59% of games; below it, 43%.
In your wins 1.5, in your losses 1.1 · 26W 30L