Playstyle
10 games
Playstyle radar
10 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
10 gamesFarmingStart here
CS at 10 min
61.1 vs 66.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Damage
Damage / min
782 vs 859 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Objective damage / min
543 vs 424
74 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Time spent dead
8% vs 10%
72 of 100 against bot laners, and it matters: the better half of bot laners wins 66% of games, the other half 34%.
First blood rate
25% vs 13%
85 of 100 against bot laners, and it matters: the better half of bot laners wins 57% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 61 of 100, built on 9% time spent dead and 0.22 deaths a minute. Vision trails at 33, with 0.0 control wards a game.
Among bot laners
bot laners with above-median CS at 10 min win 56% of games; below it, 44%.
bot laners with above-median damage a minute win 63% of games; below it, 37%.
bot laners with above-median control wards a game win 55% of games; below it, 48%.