Playstyle
27 games
Playstyle radar
27 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 76 of 100, built on 524 ally heal + shield a minute and 524 heals + shields a minute. Aggression trails at 36, with 0.05 kills a minute. That is the Enchanter trade: aggression is not where this class wins games.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Utility
Healing, shielding, lockdown and saves for allies
76
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100