Playstyle
42 games
Playstyle radar
42 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
44
of 100
Damage
Damage per minute and share of the duo's damage
73
of 100
Frontline
Damage soaked and mitigated for the duo
48
of 100
Utility
Healing and shielding for the duo
37
of 100
Control
Crowd control uptime and immobilizations
45
of 100
Mechanics
Skillshots landed and dodged
71
of 100
What to work on
42 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
32 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
32 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage / min
1978 vs 1552
77 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Skillshots hit / min
1.3 vs 0.7
75 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 73 of 100, built on 1978 damage a minute and 13% team damage share. Utility trails at 37, with 32 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 54, in your losses 8 · 22W 20L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 54, in your losses 8 · 22W 20L