Playstyle
13 games
Playstyle radar
13 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
100
of 100
Damage
Damage per minute and share of the duo's damage
73
of 100
Frontline
Damage soaked and mitigated for the duo
65
of 100
Utility
Healing and shielding for the duo
68
of 100
Control
Crowd control uptime and immobilizations
59
of 100
Mechanics
Skillshots landed and dodged
64
of 100
What to work on
13 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage / min
1934 vs 1552
74 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
13% vs 11%
72 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
CC seconds / min
2.8 vs 2.1
72 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, placement leads at 100 of 100, built on 77% top-2 rate and 2.4 average placement. Control trails at 59, with 32.1 immobilizations a game.
Among Arena players