Playstyle
28 games
Playstyle radar
28 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
77
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
28 gamesVisionStart here
Wards cleared / game
1.0 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
First blood rate
0% vs 9% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Farming
CS / min
6.9 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Damage / min
1243 vs 861
100 of 100 against mid laners, and it matters: the better half of mid laners wins 61% of games, the other half 39%.
Kills / min
0.38 vs 0.24
99 of 100 against mid laners, and it matters: the better half of mid laners wins 65% of games, the other half 35%.
Solo kills / game
4.9 vs 1.9
100 of 100 against mid laners, and it matters: the better half of mid laners wins 63% of games, the other half 44%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 74 of 100, built on 1088 damage a minute and 26% team damage share. Vision trails at 43, with 0.3 control wards a game.
Among mid laners
mid laners with above-median wards cleared a game win 54% of games; below it, 48%.
In your wins 1.5, in your losses 1.2 · 15W 13L
mid laners with above-median first blood rate win 58% of games; below it, 49%.
In your wins 13%, in your losses 0% · 15W 13L
mid laners with above-median CS a minute win 56% of games; below it, 44%.
In your wins 7.1, in your losses 6.4 · 15W 13L