Playstyle
40 games
Playstyle radar
40 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
86
of 100
Damage
Damage per minute and share of the team's damage
93
of 100
Farming
CS pace, gold income and early-lane farm
68
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
40 gamesSurvivabilityStart here
Time spent dead
14% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Control wards / game
0.0 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.72 vs 0.85 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.38 vs 0.22
100 of 100 against Fiora players, and it matters: the better half of Fiora top laners wins 67% of games, the other half 35%.
Solo kills / game
6.5 vs 3.0
100 of 100 against Fiora players, and it matters: the better half of Fiora top laners wins 62% of games, the other half 39%.
Damage / min
1168 vs 833
100 of 100 against Fiora players, and it matters: the better half of Fiora top laners wins 62% of games, the other half 40%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 94 of 100, built on 1124 damage a minute and 29% team damage share. Vision trails at 31, with 0.0 control wards a game.
Among top laners
Fiora top laners with less time spent dead than the median win 65% of games; with more, 36%.
In your wins 12%, in your losses 16% · 23W 17L
Fiora top laners with above-median control wards a game win 55% of games; below it, 49%.
In your wins 0.0, in your losses 0.0 · 23W 17L
Fiora top laners with above-median vision score a minute win 53% of games; below it, 48%.
In your wins 0.69, in your losses 0.74 · 23W 17L