Playstyle
15 games
Playstyle radar
15 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
15 gamesDamageStart here
Damage / min
575 vs 728 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
7.6 vs 8.1 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
2.2 vs 3.8 typical
Push for plates after a won trade instead of resetting.
Not a priority
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 62 of 100, built on 7.3 CS a minute and 450 gold a minute. Vision trails at 17, with 0.1 control wards a game.
Among junglers
Hecarim junglers with above-median damage a minute win 65% of games; below it, 36%.
Hecarim junglers with above-median CS a minute win 73% of games; below it, 28%.
Hecarim junglers with above-median turret plates a game win 75% of games; below it, 27%.