Playstyle
41 games
Playstyle radar
41 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
89
of 100
Damage
Damage per minute and share of the team's damage
98
of 100
Farming
CS pace, gold income and early-lane farm
94
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
89
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
85
of 100
What to work on
41 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Zac players. The strengths below are where the margin is widest.
Not a priority
Strengths
Kills / min
0.40 vs 0.19
100 of 100 against Zac players, and it matters: the better half of Zac junglers wins 64% of games, the other half 38%.
CS / min
8.8 vs 6.5
100 of 100 against Zac players, and it matters: the better half of Zac junglers wins 67% of games, the other half 34%.
Gold / min
599 vs 426
100 of 100 against Zac players, and it matters: the better half of Zac junglers wins 74% of games, the other half 27%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 98 of 100, built on 1089 damage a minute and 28% team damage share. Vision trails at 31, with 1.9 wards cleared a game.
Among junglers