Playstyle
32 games
Playstyle radar
32 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Utility
Healing, shielding, lockdown and saves for allies
40
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
32 gamesObjectivesStart here
Epic monsters / game
1.3 vs 1.6 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
2.35 vs 2.52 typical
Deep wards after a won fight and a sweep before every objective.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among supports, survivability leads at 58 of 100, built on 0.19 deaths a minute and 8% time spent dead. Aggression trails at 31, with 41% kill participation.
Among supports
Platinum supports with above-median epic monsters a game win 73% of games; below it, 30%.
In your wins 2.2, in your losses 1.2 · 18W 14L
Platinum supports with above-median vision score a minute win 54% of games; below it, 45%.
In your wins 1.93, in your losses 1.91 · 18W 14L