Playstyle
24 games
Playstyle radar
24 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
26
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
69
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
24 gamesDamageStart here
Damage / min
506 vs 707 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.16 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Epic monsters / game
2.3 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
CS / min
7.9 vs 6.9
91 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Deaths / min
0.14 vs 0.20
90 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Time spent dead
7% vs 10%
86 of 100 against junglers, and it matters: the better half of Diamond junglers wins 68% of games, the other half 27%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 70 of 100, built on 0.17 deaths a minute and 9% time spent dead. Aggression trails at 22, with 0.16 kills a minute.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
In your wins 568, in your losses 656 · 12W 12L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.18, in your losses 0.13 · 12W 12L
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
In your wins 2.7, in your losses 0.8 · 12W 12L