Playstyle radar
51 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
51 gamesFarmingStart here
CS / min
6.1 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
868 vs 1003 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
First blood rate
0% vs 3% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Solo kills / game
2.0 vs 1.3
76 of 100 against Viego players, and it matters: the better half of Viego junglers wins 60% of games, the other half 43%.
Control wards / game
3.6 vs 1.4
78 of 100 against Viego players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 53 of 100, built on 5.1 turret plates a game and 2.6 epic monsters a game. Farming trails at 34, with 5.8 CS a minute.
Among junglers
Viego junglers with above-median CS a minute win 68% of games; below it, 30%.
In your wins 6.6, in your losses 5.3 · 20W 31L
Viego junglers with above-median objective damage a minute win 80% of games; below it, 18%.
In your wins 1278, in your losses 617 · 20W 31L
Viego junglers with above-median first blood rate win 56% of games; below it, 49%.
In your wins 10%, in your losses 0% · 20W 31L