Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
last 60season159 games
What to work on
60 gamesVisionStart here
Control wards / game
0.1 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Aggression
Kill participation
43% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Aggression
First blood rate
2% vs 14% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Objective damage / min
572 vs 473
74 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
CS at 10 min
69.8 vs 66.2
72 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 58% of games, the other half 47%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 64 of 100, built on 1.5 epic monsters a game and 526 objective damage a minute. Aggression trails at 31, with 3% first blood rate.
Among bot laners
Master+ bot laners with above-median control wards a game win 57% of games; below it, 49%.
This season, in your wins 0.2, in your losses 0.1 · 84W 75L
Master+ bot laners with above-median kill participation win 56% of games; below it, 49%.
This season, in your wins 48%, in your losses 43% · 84W 75L
Master+ bot laners with above-median first blood rate win 60% of games; below it, 51%.
This season, in your wins 10%, in your losses 11% · 84W 75L