Playstyle
16 games
Playstyle radar
16 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
16 gamesSurvivabilityStart here
Time spent dead
13% vs 8% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.22 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
940 vs 1142 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Solo kills / game
1.8 vs 1.2
76 of 100 against Udyr players, and it matters: the better half of Udyr junglers wins 60% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 61 of 100, built on 7.3 CS a minute and 464 gold a minute. Survivability trails at 28, with 15% time spent dead.
Among junglers
Udyr junglers with less time spent dead than the median win 73% of games; with more, 28%.
Udyr junglers with fewer deaths a minute than the median win 76% of games; with more, 25%.
Udyr junglers with above-median objective damage a minute win 81% of games; below it, 20%.