Playstyle
36 games
Playstyle radar
36 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
72
of 100
Damage
Damage per minute and share of the duo's damage
81
of 100
Frontline
Damage soaked and mitigated for the duo
73
of 100
Utility
Healing and shielding for the duo
25
of 100
Control
Crowd control uptime and immobilizations
65
of 100
Mechanics
Skillshots landed and dodged
72
of 100
What to work on
36 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
14 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
14 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage / min
2175 vs 1552
89 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Damage mitigated / min
4169 vs 2642
83 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Skillshots dodged / min
5.1 vs 3.5
75 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 81 of 100, built on 2175 damage a minute and 13% team damage share. Utility trails at 25, with 14 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 11, in your losses 19 · 21W 15L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 11, in your losses 19 · 21W 15L