Playstyle
11 games
Playstyle radar
11 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
36
of 100
Damage
Damage per minute and share of the duo's damage
37
of 100
Frontline
Damage soaked and mitigated for the duo
27
of 100
Utility
Healing and shielding for the duo
37
of 100
Control
Crowd control uptime and immobilizations
10
of 100
Mechanics
Skillshots landed and dodged
31
of 100
What to work on
11 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1440 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
10.5 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots dodged / min
2.3 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, damage leads at 37 of 100, built on 11% team damage share and 1275 damage a minute. Control trails at 10, with 10.5 immobilizations a game.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.