Playstyle
25 games
Playstyle radar
25 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
25 gamesSurvivabilityStart here
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Wards cleared / game
2.4 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Kills / min
0.37 vs 0.27
79 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Solo kills / game
1.5 vs 0.8
81 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 43%.
CS at 10 min
68.6 vs 64.1
76 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 44%.
Identity
Playmaker
In on every kill the team takes.
Among bot laners, aggression leads at 65 of 100, built on 0.33 kills a minute and 1.9 solo kills a game. Vision trails at 41, with 1.9 wards cleared a game.
Among bot laners
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 11%, in your losses 12% · 13W 12L
Emerald bot laners with above-median wards cleared a game win 53% of games; below it, 46%.
In your wins 2.4, in your losses 1.4 · 13W 12L