Playstyle
21 games
Playstyle radar
21 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
65
of 100
Damage
Damage per minute and share of the duo's damage
12
of 100
Frontline
Damage soaked and mitigated for the duo
52
of 100
Utility
Healing and shielding for the duo
55
of 100
Control
Crowd control uptime and immobilizations
48
of 100
Mechanics
Skillshots landed and dodged
42
of 100
What to work on
21 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1103 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
8% vs 11% typical
Add your damage to every trade your partner takes.
Control
CC seconds / min
1.9 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Strengths
Top-2 rate
48% vs 33%
71 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 65 of 100, built on 48% top-2 rate and 3.2 average placement. Damage trails at 12, with 8% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median team damage share win 41% of games; below it, 26%.
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.