Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
last 60season173 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Kills / min
0.20 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Vision score / min
1.23 vs 0.93
87 of 100 against junglers, and it matters: the better half of Diamond junglers wins 52% of games, the other half 43%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 55 of 100, built on 1.01 vision score a minute and 1.3 control wards a game. Survivability trails at 21, with 14% time spent dead.
Among junglers
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
This season, in your wins 0.20, in your losses 0.31 · 85W 88L
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.
This season, in your wins 10%, in your losses 16% · 85W 88L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
This season, in your wins 0.28, in your losses 0.18 · 85W 88L