Playstyle
60 games
Playstyle radar
60 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 71 of 100, built on 12% team damage share and 431 damage a minute. Survivability trails at 32, with 0.25 deaths a minute.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Utility
Healing, shielding, lockdown and saves for allies
64
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100