Playstyle
22 games
Playstyle radar
22 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Safe Player
Low deaths, low risk, hard to punish.
Survivability carries this profile at 72 of 100, built on 6% time spent dead and 0.17 deaths a minute. Aggression trails at 35, with 0.06 kills a minute. That is the Enchanter trade: aggression is not where this class wins games.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Utility
Healing, shielding, lockdown and saves for allies
36
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100