Playstyle
21 games
Playstyle radar
21 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
86
of 100
Damage
Damage per minute and share of the team's damage
96
of 100
Farming
CS pace, gold income and early-lane farm
80
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
21 gamesObjectivesStart here
Epic monsters / game
0.8 vs 1.3 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.24 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Control wards / game
0.1 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Kills / min
0.67 vs 0.25
100 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Damage / min
1565 vs 859
100 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Gold / min
700 vs 482
100 of 100 against bot laners, and it matters: the better half of bot laners wins 71% of games, the other half 29%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 97 of 100, built on 38% team damage share and 1550 damage a minute. Vision trails at 25, with 0.1 control wards a game.
Among bot laners
bot laners with above-median epic monsters a game win 76% of games; below it, 33%.
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
bot laners with above-median control wards a game win 55% of games; below it, 48%.