Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
25
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
60 gamesDamageStart here
Damage / min
744 vs 860 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.6 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS at 10 min
68.7 vs 74.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
First blood rate
24% vs 8%
88 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 55% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 52 of 100, built on 10% time spent dead and 0.22 deaths a minute. Damage trails at 26, with 664 damage a minute.
Among mid laners
Diamond mid laners with above-median damage a minute win 58% of games; below it, 37%.
This season, in your wins 764, in your losses 627 · 29W 41L
Diamond mid laners with above-median epic monsters a game win 75% of games; below it, 38%.
This season, in your wins 1.4, in your losses 0.2 · 29W 41L
Diamond mid laners with above-median CS at 10 min win 52% of games; below it, 44%.
This season, in your wins 60.6, in your losses 61.3 · 29W 41L