Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
60 gamesObjectivesStart here
Epic monsters / game
0.7 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
366 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Survivability
Deaths / min
0.25 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Solo kills / game
1.3 vs 0.7
79 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 70 of 100, built on 987 damage a minute and 26% team damage share. Objectives trails at 34, with 1.0 epic monsters a game.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
In your wins 1.5, in your losses 0.6 · 28W 32L
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
In your wins 655, in your losses 252 · 28W 32L
Diamond bot laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.20, in your losses 0.29 · 28W 32L