Playstyle
11 games
Playstyle radar
11 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
72
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
84
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
What to work on
11 gamesFarmingStart here
CS at 10 min
59.4 vs 61.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Gold / min
502 vs 466
82 of 100 against Xerath players, and it matters: the better half of Xerath bot laners wins 70% of games, the other half 33%.
Turret plates / game
9.7 vs 7.5
79 of 100 against Xerath players, and it matters: the better half of Xerath bot laners wins 82% of games, the other half 27%.
Kills / min
0.29 vs 0.23
76 of 100 against Xerath players, and it matters: the better half of Xerath bot laners wins 65% of games, the other half 37%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 87 of 100, built on 0.15 deaths a minute and 7% time spent dead. Objectives trails at 31, with 276 objective damage a minute.
Among bot laners
Xerath bot laners with above-median CS at 10 min win 55% of games; below it, 48%.