Playstyle
14 games
Playstyle radar
14 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
43
of 100
Damage
Damage per minute and share of the duo's damage
38
of 100
Frontline
Damage soaked and mitigated for the duo
33
of 100
Utility
Healing and shielding for the duo
82
of 100
Control
Crowd control uptime and immobilizations
59
of 100
Mechanics
Skillshots landed and dodged
38
of 100
What to work on
14 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.4 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Frontline
Damage mitigated / min
2078 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1336 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Strengths
Ally heal + shield / min
229 vs 51
82 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
229 vs 51
82 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, utility leads at 82 of 100, built on 229 ally heal + shield a minute and 229 heals + shields a minute. Frontline trails at 33, with 2078 damage mitigated a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.