Playstyle
22 games
Playstyle radar
22 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
47
of 100
Damage
Damage per minute and share of the duo's damage
44
of 100
Frontline
Damage soaked and mitigated for the duo
38
of 100
Utility
Healing and shielding for the duo
51
of 100
Control
Crowd control uptime and immobilizations
35
of 100
Mechanics
Skillshots landed and dodged
51
of 100
What to work on
22 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
21.5 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage mitigated / min
2245 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 51 of 100, built on 58 ally heal + shield a minute and 58 heals + shields a minute. Control trails at 35, with 21.5 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 28.0, in your losses 15.0 · 11W 11L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 3535, in your losses 954 · 11W 11L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 12%, in your losses 9% · 11W 11L