Playstyle
12 games
Playstyle radar
12 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Survivability carries this profile at 67 of 100, built on 0.19 deaths a minute and 10% time spent dead. Objectives trails at 29, with 0.3 epic monsters a game.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100