Playstyle
10 games
Playstyle radar
10 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
74
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
10 gamesObjectivesStart here
Epic monsters / game
1.0 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
471 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Survivability
Deaths / min
0.24 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Vision score / min
0.98 vs 0.67
84 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 51% of games, the other half 44%.
Control wards / game
3.8 vs 0.3
85 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 52% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 77 of 100, built on 2.9 control wards a game and 0.99 vision score a minute. Objectives trails at 24, with 0.6 epic monsters a game.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
Diamond bot laners with fewer deaths a minute than the median win 66% of games; with more, 29%.