Playstyle
34 games
Playstyle radar
34 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
10
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
34 gamesVisionStart here
Vision score / min
0.62 vs 0.94 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Turret plates / game
3.4 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
907 vs 1012 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
CS / min
7.8 vs 7.3
75 of 100 against Aatrox players, and it matters: the better half of Aatrox junglers wins 70% of games, the other half 30%.
First blood rate
17% vs 0%
85 of 100 against Aatrox players, and it matters: the better half of Aatrox junglers wins 56% of games, the other half 50%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 61 of 100, built on 0.18 deaths a minute and 10% time spent dead. Vision trails at 11, with 0.62 vision score a minute.
Among junglers
Aatrox junglers with above-median vision score a minute win 54% of games; below it, 46%.
In your wins 0.63, in your losses 0.62 · 14W 20L
Aatrox junglers with above-median turret plates a game win 78% of games; below it, 27%.
In your wins 5.9, in your losses 2.2 · 14W 20L
Aatrox junglers with above-median objective damage a minute win 80% of games; below it, 20%.
In your wins 1289, in your losses 417 · 14W 20L