Playstyle
24 games
Playstyle radar
24 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
13
of 100
Damage
Damage per minute and share of the team's damage
0
of 100
Farming
CS pace, gold income and early-lane farm
17
of 100
Vision
Vision score, control wards and ward clears
19
of 100
Objectives
Epic monsters, objective damage and plates
6
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
24 gamesFarmingStart here
CS / min
5.5 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
309 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.9 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
CS at 10 min
4.5 vs 2.8
86 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 50 of 100, built on 0.20 deaths a minute and 10% time spent dead. Damage trails at 0, with 317 damage a minute.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
junglers with above-median damage a minute win 60% of games; below it, 40%.
junglers with above-median epic monsters a game win 84% of games; below it, 31%.