Playstyle
30 games
Playstyle radar
30 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 73 of 100, built on 439 ally heal + shield a minute and 439 heals + shields a minute. Aggression trails at 46, with 0.0 solo kills a game. That is the Enchanter trade: aggression is not where this class wins games.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Utility
Healing, shielding, lockdown and saves for allies
73
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
69
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100