Playstyle radar
60 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for mid laners. The strengths below are where the margin is widest.
Strengths
Solo kills / game
3.2 vs 2.1
74 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 61% of games, the other half 42%.
Wards cleared / game
2.9 vs 2.1
72 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 53% of games, the other half 47%.
Kill participation
48% vs 43%
74 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among mid laners: survivability peaks at 59 while damage sits at 51, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among mid laners