Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
63
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
75
of 100
last 60season400 games
What to work on
60 gamesDamageStart here
Damage / min
729 vs 873 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Turret plates / game
6.0 vs 9.3 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
330 vs 473 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Time spent dead
7% vs 10%
91 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 68% of games, the other half 36%.
Deaths / min
0.16 vs 0.22
90 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 72% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 78 of 100, built on 7% time spent dead and 0.16 deaths a minute. Damage trails at 20, with 647 damage a minute.
Among bot laners
Master+ bot laners with above-median damage a minute win 65% of games; below it, 39%.
This season, in your wins 688, in your losses 563 · 203W 197L
Master+ bot laners with above-median turret plates a game win 83% of games; below it, 26%.
This season, in your wins 10.7, in your losses 3.9 · 203W 197L
Master+ bot laners with above-median objective damage a minute win 81% of games; below it, 23%.
This season, in your wins 510, in your losses 199 · 203W 197L