Playstyle
19 games
Playstyle radar
19 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
75
of 100
Damage
Damage per minute and share of the team's damage
93
of 100
Frontline
Damage soaked and mitigated for the team
41
of 100
Utility
Healing, shielding and lockdown for allies
41
of 100
Mechanics
Skillshots landed and dodged, casting tempo
75
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
100
of 100
What to work on
19 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Deaths / min
0.37 vs 0.56
100 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Time spent dead
15% vs 23%
100 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Damage / min
2109 vs 1513
95 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 100 of 100, built on 0.37 deaths a minute and 15% time spent dead. Utility trails at 41, with 10 heals + shields a minute.
Among ARAM players